Skachat Mod Na Gta 4 Liberti Siti
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Grand Theft Auto IV sees a shift in the series to a more realistic and detailed style and tone, partly a result of the transition to consoles which offered high-definition graphics and the new and improved capabilities of such consoles. The development team worked to represent the upgrade in quality across all design aspects while maintaining the coherence of the previous games.[32] The team took the game's development as an opportunity to \"strip things back and start again\", refining the art style without losing the style of the series;[40] they distanced the game from the \"cartoon-like style\" of its predecessors while creating a new style that was consistent across all aspects of the game.[48] Garbut found the increased demand of detail brought on by the advanced technology daunting.[49] A technique used to make the visuals look real was to avoid harsh edges, instead blending surfaces together to make the world look dirty and lived-in.[50] The props department created multiple variations of different objects to make the world more interesting and unique.[40] Grand Theft Auto IV was the first contemporary game in the series since 2001's Grand Theft Auto III; the team felt that enough time had passed to avoid feeling repetitive.[33] The types of in-game vehicles were decided upon early in development, after which the vehicles department begin creating the designs. The vehicles are not based on specific real-life counterparts, but take elements from several, with some original ideas by the developers.[51]
When selecting music for the in-game radio stations, music supervisor Ivan Pavlovich said \"[we had] to pick the songs that make New York today what it is, but make sure they won't feel dated by the time the game comes out.\"[58] The developers contacted over 2,000 people in order to obtain recording and publishing rights;[59] they hired a private investigator to locate the relatives of late Skatt Bros. member Sean Delaney to license the band's song, \"Walk the Night\".[60] Billboard reported that Rockstar paid as much as $5,000 per composition and another $5,000 per master recording per track.[61] Developers originally considered letting players purchase music in an in-game record shop and for Niko to have an MP3 player, but both ideas were cut.[59] DJ Green Lantern produced tracks exclusively for the game's hip-hop radio station The Beat 102.7.[61] Record label owner and record producer Bobby Konders, who hosts the in-game radio station Massive B Soundsystem 96.9, flew to Jamaica to get dancehall artists to re-record tracks to make references to the boroughs of Liberty City.[61] The Housers's father, jazz musician Walter Houser, provided several classical music tracks for the game.[34]
The game's online multiplayer mode received positive reactions from critics.[12][112] Reiner of Game Informer praised the character customisation available in the multiplayer mode, and noted that it runs \"just as smoothly\" as the single-player game.[110] 1UP.com's Boyer called the multiplayer modes \"excellent\",[107] and IGN's Goldstein named it one of the best.[113] Official Xbox Magazine's Hicks dubbed the multiplayer as \"hugely entertaining\",[116] while Walter of GamesRadar praised the \"seamless\" process of entering a multiplayer match.[111] Giant Bomb's Gerstmann and GameRevolution's Costantino felt divided about the multiplayer, the latter naming it a \"fantastic idea\", but feeling as though connectivity problems resulted in a \"broken\" experience.[117][118]
When Grand Theft Auto IV was released to Windows in December 2008, it received generally positive reviews. Metacritic calculated an average score of 90 out of 100, indicating \"universal acclaim\", based on 40 reviews.[122] Reviewers liked the enhanced visuals[124][128][129] and the additional features,[1][123][127][129] but criticised the port for its inferiority over the console versions.[123][125][127]
The in-game features added in the port were well received.[127][129] The addition of the Video Editor was met with positive reactions; GameSpot's Calvert called it \"a great way to get creative\",[1] while Kieron Gillen of Eurogamer criticised the unpredictability in its timing.[125] Critics also praised the addition of the customisable radio station, which allows players to listen to their own choice of music; Tom Chick of 1UP.com named it the best feature of the port,[123] and Steven Hopper of GameZone called it a \"great touch\".[129] The port's upgrade to 32 concurrent players in the online multiplayer mode, as opposed to the console version's 16 players, was also met with positive feedback; Eurogamer's Gillen said that the \"possibility for mayhem... increases\",[125] while Will Tuttle of GameSpy felt that the player increase \"changes the action significantly\".[126]
Algonquin (Manhattan)Self-proclaimed center of everythingA bustling commercial/business district full of amazing towering skyscrapers and a varied composition of cultures. Here holds various famous landmarks, such as Star Junction (Times Square), Middle Park (Central Park), and the Rotterdam Tower (Empire State Building). This part of Liberty City is the busiest, most crowded, and has more buildings, skyscrapers, and everything in between. It is the heart of Liberty City. There is a lot of nightlife and clubs. Clubs are Hercules, Maisonette 9 and Bahama Mamas.
In GTA IV, the scaling of Liberty City as compared to New York City has a number of differences in the building heights, road distances, and landmark positions. Liberty City is also known as a shrunk version of New York City with almost everything cramped together.
Several updates to the following vehicles:- Police Speedo Riot (LCPD) - Revisited model with rear passenger seats, bullet-proof rear windows, updated lighting setup and new extras.- Ambulance (FDLC) - Added an antenna and made improvements to the lightbar position.- Brute Bus - Increased the model quality, including interior texture improvements, dashboard fixes and higher quality wheel arches and side pillars. Added a rear LCD display sign.- APC - Updated lighting setup with new emissive warning lights.- Brute Trashmaster - Added warning lights on the cab roof and sides of the truck.- Brute Refuser - New and improved liveries and textures, additional color combinations, improved worn shader, collision fixes and deformation fixes.
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